The pain points in the mobile gaming industry have been addressed by Web3 games!



We all know that meme — playing a mobile game, and the app store forcibly takes 30% of the fees, claiming it as a "service fee," and ultimately, the consumer pays for it. This model has been used for so many years, it’s about time someone breaks it.

One project directly built a store system on the official web version, completely bypassing the fee barrier of app store platforms. The money saved isn’t pocketed by the developers, but is returned to the players — this is what Web3 gaming should look like.

No more being restricted by platform operators, players can purchase in-game assets on the web version with transparent costs and clear rights. This move truly understands the players and demonstrates the real value of decentralization in the gaming field.
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RumbleValidatorvip
· 12-21 15:14
A 30% commission does indeed be played for suckers, but can the web version really be stable by bypassing it? How can the node verification part be guaranteed?
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TopEscapeArtistvip
· 12-18 15:54
Coming back with this again? Avoiding the 30% fee sounds great, but the technical analysis looks a bit risky. Be careful of the head and shoulders pattern.
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FOMOSapienvip
· 12-18 15:44
A 30% cut is really outrageous; Apple should be cut down this time. Web3 games have finally started to make some moves; the direct web purchase is brilliant. A nicer way to say it is service fee, but it's actually a monopoly tax. It should have been broken long ago. If this continues, how can traditional mobile games survive? Finally, someone dares to touch this cake. Looking forward to more projects following suit. The bloodsucking model of app stores should come to an end. Web3 to the rescue? 30% is just laughable; switching to another channel instantly becomes transparent. That comparison is a bit harsh.
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GateUser-addcaaf7vip
· 12-18 15:43
Wait a minute, why do I feel that this logic is a bit too idealistic? Can they really give back that 30% to the players? Will Apple and Google sit idly by? What about the risk of being taken down? Honestly, the prospects for Web3 games are good, but we still have to face reality. Isn't this just old talk? Every time they say there will be a revolution, but what’s the result? The web version indeed bypasses it, but can the user experience really compete? I have my doubts. Wow, finally someone dares to confront the bloodsucking logic of app stores head-on. Decentralization sounds great, but the key is whether it can truly be implemented later. Don’t let it become another vaporware project. I just want to know which specific project this is. There are very few reliable ones now. This is what a proper game should look like. The era of cutting out middlemen to earn the difference has arrived.
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OnchainDetectivevip
· 12-18 15:34
30% fee this trick has been played for so long, finally someone dares to make a move --- Honestly, I support the web version bypassing app stores; transparent pricing is just awesome --- Feedback to players? If this can really be implemented, it would be revolutionary, but I still need to see how the follow-up is handled --- Decentralization theories are everywhere, but the key still depends on whether the game itself is fun or not --- Apple's 30% cut is indeed unfair; thinking differently about buying equipment is interesting --- Wait, isn't this just a new term for packaging to cut the leeks again? --- A platform fee of 30% is outrageous; I agree with this way of breaking the deadlock --- Transparent costs for web purchases sound good, but I'm just worried about how to control the risks
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RugPullSurvivorvip
· 12-18 15:26
Apple taking 30% is really outrageous; someone should have rebelled against it long ago. Web3 games bypassing app stores is indeed clever; players saving money is a win. Buying equipment on the web version is transparent and fair, no more feeling like being ripped off. Finally, a project that remembers the players—that's true user-first approach. That's right, the platform fee issue should have been reformed long ago; Web3 has come at just the right time.
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