**The 7-day moving average of user transactions in Aptos skyrocketed to 47 million at the end of May; a sharp growth considering the moving average has not exceeded 1 million so far at the beginning of the month.
Launched in October 2022 with great excitement for those who want to learn about Aptos. It received support from Facebook’s Libra blockchain initiative and was marketed as a new alternative to Solana for developers, as it uses the Move programming language and is expected to be much easier to build upon.
Aptos is the 17th largest network in terms of total locked value, and although it may not always be the most talked about, it is a well-known name in the crypto space.
It seems like Aptos has a passion for benefiting from big-name partners by collaborating on various initiatives and projects with Microsoft, Brevan Howard, Universal Pictures, and Google Cloud to develop its ecosystem and ensure a wider adoption.
Tapos Revived the Aptos Ecosystem
The recent surge seems to be related not to the recent mass adoption of the Aptos blockchain, but to a new game called “Tapos”.
“Tapos” is a tap-to-earn game. Each click performs an operation that increases the player’s counter. The game allows users to tickle a cat with each click and earn HEART tokens in return (although they still have to pay gas fees, which are very low, around 0.000008 APT, less than one percent of a cent for transactions).
The earned HEART is dependent on the number of tickles made by a player during the game period and the total number of tickles made by all players; therefore, more clicks should be converted into more tokens.
Considering the structure of the game, it is not surprising to see transactions increasing in this way. The 7-day moving average of active addresses in Aptos also rose, reaching over 150,000 at the end of May from 61,000 at the beginning. This may be partly due to the game that seems to have emerged towards the end of May.
However, on May 26, the ‘Tapos’ account reported that its campaign had ended and would be updated with the next steps of the game. The project reached over 323 million transactions and over 63,000 users in just a few days. Naturally, the end of ‘Tapos’ also meant the end of high transaction numbers, and we began to see the moving average drop again.
Although short-lived, the success of “Tapos” highlights the areas where Aptos excels. A game with such high transaction demand will struggle on some high-fee networks, and the counter mechanism also utilizes some local Aptos functions.
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Tap-to-earn craze has changed that critical data in Aptos
**The 7-day moving average of user transactions in Aptos skyrocketed to 47 million at the end of May; a sharp growth considering the moving average has not exceeded 1 million so far at the beginning of the month.
Launched in October 2022 with great excitement for those who want to learn about Aptos. It received support from Facebook’s Libra blockchain initiative and was marketed as a new alternative to Solana for developers, as it uses the Move programming language and is expected to be much easier to build upon.
Aptos is the 17th largest network in terms of total locked value, and although it may not always be the most talked about, it is a well-known name in the crypto space.
It seems like Aptos has a passion for benefiting from big-name partners by collaborating on various initiatives and projects with Microsoft, Brevan Howard, Universal Pictures, and Google Cloud to develop its ecosystem and ensure a wider adoption.
Tapos Revived the Aptos Ecosystem
The recent surge seems to be related not to the recent mass adoption of the Aptos blockchain, but to a new game called “Tapos”.
“Tapos” is a tap-to-earn game. Each click performs an operation that increases the player’s counter. The game allows users to tickle a cat with each click and earn HEART tokens in return (although they still have to pay gas fees, which are very low, around 0.000008 APT, less than one percent of a cent for transactions).
The earned HEART is dependent on the number of tickles made by a player during the game period and the total number of tickles made by all players; therefore, more clicks should be converted into more tokens.
Considering the structure of the game, it is not surprising to see transactions increasing in this way. The 7-day moving average of active addresses in Aptos also rose, reaching over 150,000 at the end of May from 61,000 at the beginning. This may be partly due to the game that seems to have emerged towards the end of May.
However, on May 26, the ‘Tapos’ account reported that its campaign had ended and would be updated with the next steps of the game. The project reached over 323 million transactions and over 63,000 users in just a few days. Naturally, the end of ‘Tapos’ also meant the end of high transaction numbers, and we began to see the moving average drop again.
Although short-lived, the success of “Tapos” highlights the areas where Aptos excels. A game with such high transaction demand will struggle on some high-fee networks, and the counter mechanism also utilizes some local Aptos functions.
This article does not contain investment advice or recommendations. Every investment and trading activity carries risks, and readers should conduct their own research when making decisions.