Coachella has partnered with Google DeepMind to test new AI tools that reshape how live music performances are created and experienced.
Summary
- Coachella has tested AI tools with Google DeepMind to turn live performances into interactive digital environments.
- Three prototypes were built, including a system that recreates concerts as 3D spaces fans can explore from different perspectives.
- The projects remain in early testing, with organisers reviewing results before deciding on any public rollout.
According to a recent report, the festival used its 2026 edition to build and trial three experimental systems powered by DeepMind’s Project Genie, focusing on so-called “world models” that generate interactive digital environments.
“We engaged in this project where we’re working with their tools to explore what are the ways that these tools can extend and expand an artist’s canvas, give them more tools for creative expression,” said Ryan Cenicola, Coachella’s innovation production lead.
Interactive performances and digital archives
During the festival’s opening weekend, teams captured a live set at the Quasar stage, recording lighting, audio, visuals, and crowd movement. Using Unreal Engine, the performance was rebuilt as a navigable 3D environment, allowing viewers to move through the show from different perspectives.
Early tests point toward what organisers describe as “living archives,” where performances could be replayed, reshaped with new visuals, or explored long after the event ends.
“There are definitely ways we’re looking at how fans on-site can engage with that content in the future,” Cenicola said, adding that wearable devices could eventually host these immersive layers during live shows.
Tools aimed at artists and fans
Another prototype focused on stage design, offering artists a simulation tool where they can upload visuals or prompts and preview how their show would look across Coachella stages under varying conditions. Smaller performers stand to benefit, gaining access to production planning tools often reserved for large touring acts.
Besides that, a mobile game titled Coachella vs. The Game lets users explore virtual worlds inspired by festival artists. The concept mirrors pre-visit experiences seen in theme parks, giving fans a way to interact with the lineup before arriving.
“Typically, you’re looking at six to 12 month development timelines to really push a high-quality experience. And that time has been shrunk significantly,” said Kevin McMahon, the festival’s innovation partnerships lead.
Why DeepMind and what comes next
The selection of Google DeepMind came down to its visual modelling capabilities and an existing working relationship through Coachella’s YouTube livestreams.
“For us, we live in a really visual world, and they have the best visual models,” McMahon said.
Experiments build on earlier digital efforts tied to blockchain and immersive media. In 2024, Coachella introduced Coachella Quests on the Avalanche network, alongside NFT-based passes and collectibles, following the collapse of its previous Solana-linked initiative connected to FTX. Augmented reality features were also added to livestreams, layering digital effects visible only to remote audiences.
“It’s difficult right now to put a firm timeline on it,” Cenicola said, noting that teams are reviewing results from the festival before deciding what could move forward.
Disclaimer: The information on this page may come from third parties and does not represent the views or opinions of Gate. The content displayed on this page is for reference only and does not constitute any financial, investment, or legal advice. Gate does not guarantee the accuracy or completeness of the information and shall not be liable for any losses arising from the use of this information. Virtual asset investments carry high risks and are subject to significant price volatility. You may lose all of your invested principal. Please fully understand the relevant risks and make prudent decisions based on your own financial situation and risk tolerance. For details, please refer to
Disclaimer.
Related Articles
Moonshot AI's Kimi K3 Set for Q3 2026 Launch With 2.5T+ Parameters and 1M Token Context in Testing
Gate News message, April 27 — Moonshot AI plans to launch Kimi K3 in Q3 2026 (July-September), according to reports. The model will feature over 2.5 trillion parameters, with internal testing revealing context window capabilities exceeding 1 million tokens.
However, whether the 1M context will be a
GateNews17m ago
OpenAI's Greg Brockman: AI Shifting from Chat to Autonomous Task Execution
Gate News message, April 27 — Greg Brockman, president and co-founder of OpenAI, says the next wave of artificial intelligence will move users from chatting with AI bots to assigning real-world tasks. This shift requires enterprises to rethink operational workflows and establish new protocols for se
GateNews39m ago
B.AI Upgrades Infrastructure, Launches Major Skills Features
Gate News message, April 27 — B.AI announced multiple product and ecosystem advancements this week. The BAIclaw landing page received a complete visual and interaction overhaul, with website multilingual support expanded to 10 languages, strengthening its global usability.
On the infrastructure
GateNews53m ago
Beijing Issues Ban-Removal Requirement for Trading to Be Canceled! Meta’s $2.0 Billion Acquisition of China’s AI Startup Manus Fails
The China National Development and Reform Commission officially issued an announcement today (April 27), stating that the Office of the Work Mechanism for Foreign Investment Security Reviews, “in accordance with law and regulations, has made a decision to prohibit investment in the foreign investment acquisition of the Manus project and requires the party concerned to cancel the acquisition transaction.” This is among the few cases since China’s “Administrative Measures for Foreign Investment Security Reviews” took effect in which the highest-strength measures were used to impose a “prohibition on investment” and require the cancellation of an already completed transaction.
Meta splashes $2 billion to buy the cheapest AI application
Time goes back to December 29, 2025. Meta announced the acquisition of China’s AI agent startup Manus, and the market estimated the price would fall between $2 billion and $3 billion. Manus is a general-purpose AI developed by Beijing Butterfly Effect Technology Development, and after it launched on March 6, 2025, it became the talk of the industry overnight due to an outstanding performance in the GAIA benchmark
ChainNewsAbmedia1h ago
Xizhi Technology-P IPO Shares Surge Over 360% on Gray Market, Gains Narrow to 320%
Gate News message, April 27 — Xizhi Technology-P (01879.HK), a Hong Kong-listed AI chip company, saw its shares surge over 360% on the gray market (dark market) earlier today, though gains have since narrowed to 320%.
The stock is trading ahead of its official Hong Kong IPO
GateNews1h ago